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Stygian Onslaught

7.2
2026/11/11 - 2026/12/23
N5/6

Stygian Ends in

38
Days
18
Hours
38
Minutes
33
Seconds

Stygian boss guide cards

Wavebinder: Stormfang

Wavebinder: Stormfang

HP統計
LVL 105
15.310.194
LVL 110
33.517.377
Stellar Glimmer CharactersEffective
キャラクター
キャラクターEffective
クリアを見る

Insider's TLDR

Stygian.moe

• Approximately 10s after combat begins, and every 20s thereafter, the boss takes a drink that lasts 3s and generates 600 Courage.

• If affected by Stellar Glimmer during this action, the boss instead gains 540 Courage, and its next drink has a 50% chance to be replaced by a small sip that generates only 189 Courage.

• Outside the drinking animation, dealing Electro DMG reduces Courage by 1.5 x Elemental Gauge Units, with a minimum reduction of 0.6. Direct Electro Stellar Glimmer DMG reduces Courage by 6 instead.

• When Courage reaches its maximum of 600, gains a shield equal to 100% of its Max HP. During this state, the boss consumes 15 Courage per second and its resistances become Electro RES 10, Hydro RES 130%, All other RES: 70%. While in this state, Electro DMG and Electro DMG counted as Stellar Glimmer reaction DMG reduce Courage with 8x efficiency.

• When Courage reaches 0 or the shield is destroyed, the boss exits Valiant State. If the shield is destroyed, Courage is also reset to 0. Upon exiting, the boss takes backlash DMG equal to 150% of the Stellar Glimmer reaction DMG and 60% of all other DMG absorbed by its shield, capped at 15% of its Max HP. All resistances return to their normal values, and the boss resumes its drinking cycle.

• If the boss exits Valiant State: Assault within 18s without being affected by Radiance: Stellar Glimmer, its next big drink occurs after 23s.

ボス特性

Courage Against the Cold: Hearty Draught

Due to the effects of the Ley Line disturbance, this Nemesis will periodically take out a flask and drink deeply, gaining a large amount of Courage in the process. If it is affected by Radiance: Stellar Glimmer while drinking, it will gain Courage at a reduced rate. Dealing Electro DMG to it will also reduce its Courage. Electro DMG considered to be DMG from the corresponding Stellar Glimmer Reaction will reduce Courage by a significantly greater amount.

Valiant Assault

Due to the effects of the Ley Line disturbance, once the Nemeses' Courage is full, they will enter the Valiant Assault state. While in this state, their attacks will become more ferocious. They will also generate a shield and greatly increase all Elemental and Physical RES other than Electro RES, which will receive a small increase. While Valiant Assault is active, the Nemeses' Courage will be continuously consumed. Electro DMG will also drain more Courage than usual. It will exit this state and suffer massive backlash DMG once its Courage is depleted. The more DMG its shield absorbs during Valiant Assault, the greater the backlash DMG it will suffer when the state ends. Stellar Glimmer reaction DMG will increase the backlash DMG taken when the shield is broken.

Emperor of Fire and Iron: Ordained Conquest

Emperor of Fire and Iron: Ordained Conquest

HP統計
LVL 105
8.552.749
LVL 110
14.042.886
characters
charactersEffective
characters
charactersNot effective
クリアを見る

Insider's TLDR

Stygian.moe

• Has 64U Pyro horns that increase all RES by 150%. Will lose 10% HP when horns are destroyed.

• Will summon Sternshield Crabs that have 12U Pyro. When their Pyro is depleted, will lose control and hit the Boss, making it lose 12U Pyro.

• When the Boss is hit, it will also lose HP based on the DMG the Sternshield Crab took, equal to 60% Hydro DMG taken + 10% other DMG taken, not exceeding 15% Boss HP.

ボス特性

Molten Crown

The twin molten horns located high up on the body of the Emperor of Fire and Iron are Pyro-aligned organs that enable it to unleash more vicious elemental attacks and grant it even stronger defensive capabilities. When unleashing certain attacks, its twin molten horns will stay close to the ground, providing an opportunity to use Elemental Reactions to destroy them. Once the Pyro element stored within the twin molten horns is exhausted, they will be destroyed, causing the powerful foe to take a single instance of immense DMG. Once destroyed, the horns cannot be restored for a period of time.

Shield Bearers

Affected by the Ley Line disturbance, the Emperor of Fire and Iron will summon Sternshield Crabs to assist during battle. Sternshield Crabs continuously channel Pyro to the twin molten horns. Once their Pyro is exhausted, the Sternshield Crabs will be defeated. Once a Sternshield Crab is defeated, it will lose control and collide with the Emperor of Fire and Iron, overloading the Pyro element within its twin molten horns and damaging them, causing the Emperor of Fire and Iron to take DMG proportional to the DMG the Sternshield Crab itself has received. A maximum of three Sternshield Crabs can be on the field at once.

Radiant Coronation

Affected by the Ley Line disturbance, the Emperor of Fire and Iron will perform Radiant Coronation in battle, charging briefly before dealing DMG over a large AoE. Destroy the twin molten horns to interrupt its charging.

Radiant Moongecko: Entangled Fangs

Radiant Moongecko: Entangled Fangs

HP統計
LVL 105
10.253.199
LVL 110
20.950.072

Insider's TLDR

Stygian.moe

• Upon entering combat, the Gecko generates 9 layers of Geo shields, each containing 4U. Damage cannot carry over to the next shield layer until the previous layer is destroyed.

• Once all shields are destroyed, the Nemesis takes a single instance of backlash DMG equal to 70% of the Geo DMG and 10% of all other DMG received during the shield-breaking phase, capped at 40% of its Max HP. The Gecko is then incapacitated for 5s.

• 4s after the stun phase ends, the Gecko applies Radiant Cocoon to all nearby party members, causing them to lose 15% of their Max HP, reducing their DMG dealt by 50%, healing received by 40%, and CRIT Rate by 100%. It also gains an additional 60% Geo RES.

• Restoring an affected character's HP to full removes Radiant Cocoon, increasing their DMG dealt by 50% and CRIT Rate by 15% for 15s. Once any party member breaks free from Radiant Cocoon, the Gecko loses the additional Geo RES gained from this effect.

ボス特性

Vagrant Reverberation

After the battle begins, the Nemesis leaves a Moonstone Anchor in its place before leaping to higher ground to prepare an attack. Some time later, it unleashes a large and powerful AoE strike. Use methods suited to dealing with Geo to deal damage to the Moonstone Anchor. Destroying it interrupts the skill's charge-up and deals massive DMG to the Nemesis. The more DMG the Moonstone Anchor takes during the preparation phase, the greater the DMG dealt to the Nemesis when the Moonstone Anchor is destroyed. Due to the effects of the Ley Line disturbance, using Geo attacks against the Moonstone Anchor further increases the DMG dealt to the Nemesis.

Unshakable Rock

Due to the effects of the Ley Line disturbance, the Moonstone Anchor's multi-layered Geo Ward becomes more resilient.

Radiant Cocoon

During battle, the Nemesis's Geo RES increases, and they also apply Radiant Cocoon to characters. Characters afflicted by Radiant Cocoon deal less DMG and receive less healing. Afflicted characters break free from the cocoon when their HP is restored to full through healing. Once any character in the party breaks free, the Nemesis loses the Geo RES granted by Radiant Cocoon.